Civ 6 | 5 Eras And 47 Techs BEHIND, Impossible Turn 192 TSL Start! – (#1 Deity Cree Civilization VI)

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In this game of Civ 6, we’ll be playing as Poundmaker’s Cree on a Saph TSL map. The issue? We’ll be starting 5 eras, 47 techs and 192 turns behind everyone else on the map.

That’s right, you read that correctly. 192 turns behind. Immediately at war with someone in the Medieval era. This start is going to be ROUGH.

Watch as Ursa attempts to navigate the ultimate in catchup games!

All maps, mods and tech support on getting these games to work are available on my discord, so swing by! If you want to help plan this series, consider becoming a channel supporter using the links below.

Find the full playlist here:

00:00 – Hello & Welcome! Game Explain
04:53 - Turn 1. Or Turn 192. Whichever You Prefer!
08:06 - Current State Of Play
11:58 - I Keep Forgetting I Have No Tech!
16:30 - First Trade Route, Let's Go!
19:59 - All On Board The Amani Train!
23:58 - Every Little Gain Is HUGE For Me
28:01 - My Advantage Is Already Slipping!
31:46 - Using Friends To Protect My Weak, Soft Underbelly
36:04 - I Call This Cree Lag
40:03 - Focus Ursa, Diplo Favour Is The Goal Here!

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Category
ICELAND
Tags
Ursa, Ryan, Ursa Ryan
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